Title: Outhouse Launcher
Genre: Technical Study
Dev Platform: Unity
Synopsis:
Outhouse Launcher was my first Unity Project. In this tech demo I wanted to study different methods of instantiation as well as learn about Unity’s built in physics. I also built the first version of my achievement system which shows on screen visuals when the achievement is unlocked. This proved a great introduction to Unity’s (new at the time) GUI scripting system, which is not the most user friendly or intuitive method to display 2D Textures.